export type WorldKind = 'character' | 'multiplayer'; export type InitOptions = { title?: string; slug?: string; kind?: WorldKind; maxPlayers?: number; /** Replace files that already exist (default: skip them, so init is safe inside an existing project). */ overwrite?: boolean; }; export type InitResult = { created: string[]; skipped: string[]; }; export declare function slugify(value: string): string; export declare function sdkDependencySpec(scope?: string): string; export declare function initTemplate(targetDir: string, options?: InitOptions): InitResult;