export declare enum AirlockEventState { UPCOMING = "UPCOMING", SKIPPED = "SKIPPED", SCHEDULE_NEW_EVENT = "SCHEDULE_NEW_EVENT", SNAPSHOT_HOLDERS = "SNAPSHOT_HOLDERS", CLAIM = "CLAIM", AIRDROP = "AIRDROP", BURN_TOKENS = "BURN_TOKENS", FINALIZING_EVENT = "FINALIZING_EVENT", COMPLETED = "COMPLETED" }