/* tslint:disable */ /* eslint-disable */ /** * Hathora Cloud API * Welcome to the Hathora Cloud API documentation! Learn how to use the Hathora Cloud APIs to build and scale your game servers globally. * * The version of the OpenAPI document: 0.0.1 * * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech * Do not edit the class manually. */ import { exists, mapValues } from '../runtime'; /** * * @export * @interface PlayerTokenObject */ export interface PlayerTokenObject { /** * A unique Hathora-signed JWT player token. * @type {string} * @memberof PlayerTokenObject */ token: string; } /** * Check if a given object implements the PlayerTokenObject interface. */ export function instanceOfPlayerTokenObject(value: object): boolean { let isInstance = true; isInstance = isInstance && "token" in value; return isInstance; } export function PlayerTokenObjectFromJSON(json: any): PlayerTokenObject { return PlayerTokenObjectFromJSONTyped(json, false); } export function PlayerTokenObjectFromJSONTyped(json: any, ignoreDiscriminator: boolean): PlayerTokenObject { if ((json === undefined) || (json === null)) { return json; } return { 'token': json['token'], }; } export function PlayerTokenObjectToJSON(value?: PlayerTokenObject | null): any { if (value === undefined) { return undefined; } if (value === null) { return null; } return { 'token': value.token, }; }