/** * Hathora Cloud API * Welcome to the Hathora Cloud API documentation! Learn how to use the Hathora Cloud APIs to build and scale your game servers globally. * * The version of the OpenAPI document: 0.0.1 * * * NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech). * https://openapi-generator.tech * Do not edit the class manually. */ /** * Types of lobbies a player can create. * * `private`: the player who created the room must share the roomId with their friends * * `public`: visible in the public lobby list, anyone can join * * `local`: for testing with a server running locally * @export */ export declare const LobbyVisibility: { readonly Private: "private"; readonly Public: "public"; readonly Local: "local"; }; export type LobbyVisibility = typeof LobbyVisibility[keyof typeof LobbyVisibility]; export declare function LobbyVisibilityFromJSON(json: any): LobbyVisibility; export declare function LobbyVisibilityFromJSONTyped(json: any, ignoreDiscriminator: boolean): LobbyVisibility; export declare function LobbyVisibilityToJSON(value?: LobbyVisibility | null): any;