import * as z from "zod/v3"; import * as components from "../components/index.js"; export type CreatePrivateLobbyGlobals = { appId?: string | undefined; }; export type CreatePrivateLobbySecurity = { playerAuth: string; }; export type CreatePrivateLobbyRequestBody = { /** * User input to initialize the game state. Object must be smaller than 64KB. */ initialConfig?: any | undefined; region: components.Region; }; export type CreatePrivateLobbyRequest = { appId?: string | undefined; roomId?: string | undefined; requestBody: CreatePrivateLobbyRequestBody; }; /** @internal */ export type CreatePrivateLobbySecurity$Outbound = { playerAuth: string; }; /** @internal */ export declare const CreatePrivateLobbySecurity$outboundSchema: z.ZodType; export declare function createPrivateLobbySecurityToJSON(createPrivateLobbySecurity: CreatePrivateLobbySecurity): string; /** @internal */ export type CreatePrivateLobbyRequestBody$Outbound = { initialConfig?: any | undefined; region: string; }; /** @internal */ export declare const CreatePrivateLobbyRequestBody$outboundSchema: z.ZodType; export declare function createPrivateLobbyRequestBodyToJSON(createPrivateLobbyRequestBody: CreatePrivateLobbyRequestBody): string; /** @internal */ export type CreatePrivateLobbyRequest$Outbound = { appId?: string | undefined; roomId?: string | undefined; RequestBody: CreatePrivateLobbyRequestBody$Outbound; }; /** @internal */ export declare const CreatePrivateLobbyRequest$outboundSchema: z.ZodType; export declare function createPrivateLobbyRequestToJSON(createPrivateLobbyRequest: CreatePrivateLobbyRequest): string; //# sourceMappingURL=createprivatelobby.d.ts.map