import { HathoraCloudCore } from "../core.js"; import { RequestOptions } from "../lib/sdks.js"; import * as components from "../models/components/index.js"; import { HathoraCloudError } from "../models/errors/hathoraclouderror.js"; import { ConnectionError, InvalidRequestError, RequestAbortedError, RequestTimeoutError, UnexpectedClientError } from "../models/errors/httpclienterrors.js"; import * as errors from "../models/errors/index.js"; import { ResponseValidationError } from "../models/errors/responsevalidationerror.js"; import { SDKValidationError } from "../models/errors/sdkvalidationerror.js"; import { APIPromise } from "../types/async.js"; import { Result } from "../types/fp.js"; /** * CreateDeployment * * @remarks * Create a new [deployment](https://hathora.dev/docs/concepts/hathora-entities#deployment). Creating a new deployment means all new rooms created will use the latest deployment configuration, but existing games in progress will not be affected. */ export declare function deploymentsV3CreateDeployment(client: HathoraCloudCore, deploymentConfigV3: components.DeploymentConfigV3, appId?: string | undefined, options?: RequestOptions): APIPromise>; //# sourceMappingURL=deploymentsV3CreateDeployment.d.ts.map