declare const _default: { multiplyArrayOfMatrices: (arrayOfMatrices: number[][]) => number[]; computeLayout: (layoutSpec: any, currentMatrix: any, parentsizeAbsoluteIn: any) => any; createLayoutSpec: (ax: any, ay: any, az: any) => { shown: boolean; opacity: number; mount: { x: any; y: any; z: any; }; align: { x: any; y: any; z: any; }; origin: { x: any; y: any; z: any; }; translation: { x: number; y: number; z: number; }; rotation: { x: number; y: number; z: number; w: number; }; orientation: { x: number; y: number; z: number; w: number; }; scale: { x: number; y: number; z: number; }; sizeMode: { x: number; y: number; z: number; }; sizeProportional: { x: number; y: number; z: number; }; sizeDifferential: { x: number; y: number; z: number; }; sizeAbsolute: { x: number; y: number; z: number; }; }; computeOrientationFlexibly: (xIn: any, yIn: any, zIn: any, w: any, quat: any) => { x: number; y: number; z: number; w: number; }; createMatrix: () => number[]; multiplyMatrices: (a: number[], b: number[]) => number[]; copyMatrix: (m: number[]) => number[]; initializeTreeAttributes: (tree: any, container: any) => void; FORMATS: { THREE: number; TWO: number; }; SIZE_ABSOLUTE: number; SIZE_PROPORTIONAL: number; ATTRIBUTES: { shown: boolean; opacity: number; mount: { x: any; y: any; z: any; }; align: { x: any; y: any; z: any; }; origin: { x: any; y: any; z: any; }; translation: { x: number; y: number; z: number; }; rotation: { x: number; y: number; z: number; w: number; }; orientation: { x: number; y: number; z: number; w: number; }; scale: { x: number; y: number; z: number; }; sizeMode: { x: number; y: number; z: number; }; sizeProportional: { x: number; y: number; z: number; }; sizeDifferential: { x: number; y: number; z: number; }; sizeAbsolute: { x: number; y: number; z: number; }; }; }; export default _default;