/// import { System, type Response } from 'detect-collisions'; import { AsyncEE } from '../util/AsyncEE.js'; import type Entity from '../entity/Entity.js'; import { type ITickData } from '../types.js'; export default abstract class World { entities: Map; collisionHashMap: Map; newCollisionHashMap: Map; physics: System; event: AsyncEE; nextTick(tickData: ITickData): void; add(entity: Entity): void; remove(entity: Entity): void; } //# sourceMappingURL=World.d.ts.map