/// import { type Response, SATVector, type Body } from 'detect-collisions'; import Entity from './Entity.js'; import { type ITickData } from '../types.js'; import type World from '../world/World.js'; export default class Rock extends Entity { stats: { health: number; radius: number; speed: number; }; _stats: { health: number; radius: number; speed: number; }; body: Body; constructor(pos?: SATVector); update(world: World, tickData: ITickData): void; onCollisionEnter(other: Entity, response: Response): void; onCollisionStay(other: Entity, response: Response): void; } //# sourceMappingURL=Rock.d.ts.map