/*! * Copyright (c) Microsoft. All rights reserved. * Licensed under the MIT license. See LICENSE file in the project. */ import { ColorVector, CameraAdjustmentMode, Bounds3D } from './types' // Default color is transparent export const DEFAULT_BG_COLOR: ColorVector = [0, 0, 0, 0] export const DEFAULT_DRAW_EDGES = true export const DEFAULT_HIDE_EDGES_ON_MOVE = false export const DEFAULT_DRAW_NODES = true export const DEFAULT_HIDE_NODES_ON_MOVE = false export const DEFAULT_HIDE_DESELECTED = false export const DEFAULT_IS_3D = false export const DEFAULT_INTERPOLATION_TIME = 1000 export const DEFAULT_HOVER_HIGHLIGHT_COLOR: ColorVector = [ 160 / 255, 240 / 255, 255 / 255, 207 / 255, ] export const DEFAULT_DRAW_AXES = true export const DEFAULT_CORNER_AXES = true export const DEFAULT_EDGE_CONSTANT_WIDTH = true export const DEFAULT_EDGE_DEPTH_WRITE = false export const DEFAULT_EDGE_ANTIALIAS = false export const DEFAULT_EDGE_ALPHA = 0.15 export const DEFAULT_EDGE_MIN_WIDTH = 1.0 export const DEFAULT_EDGE_MAX_WIDTH = 2.0 export const DEFAULT_EDGE_FILTERED_OUT_SATURATION = 0.1 export const DEFAULT_EDGE_FILTERED_IN_SATURATION = 1.0 export const DEFAULT_NODE_MIN_RADIUS = 4.0 export const DEFAULT_NODE_MAX_RADIUS = 8.0 export const DEFAULT_NODE_OUTLINE = true export const DEFAULT_NODE_FILTERED_OUT_SATURATION = 0.1 export const DEFAULT_NODE_FILTERED_IN_SATURATION = 1.0 export const DEFAULT_NODE_COUNT_HINT = 10000 export const DEFAULT_EDGE_COUNT_HINT = 10000 export const DEFAULT_WIDTH = 500 export const DEFAULT_HEIGHT = 500 export const DEFAULT_BOUNDS: Bounds3D | undefined = undefined export const DEFAULT_USE_DEVICE_PIXELS = true as boolean | number export const DEFAULT_SCALE_VIEW_ON_INIT = true export const DEFAULT_CAMERA_MODE = CameraAdjustmentMode.Graph export const DEFAULT_AUTO_BIND = true