/*! * Copyright (c) Microsoft. All rights reserved. * Licensed under the MIT license. See LICENSE file in the project. */ import { Bounds3D } from '../types'; /** * Updates the given bounds based on the new x, y, z values * @param bounds The current bounds * @param x The new x to be added * @param y The new y to be added * @param z The new z to be added */ export declare function processMinMax(bounds: Bounds3D, x: number, y: number, z: number): void; /** * Updates the given bounds based on the new bounds * @param target The current bounds * @param newBounds The new bounds */ export declare function processMinMaxBounds(target: Bounds3D, newBounds: Bounds3D): void;