import type { Vector3 } from '../vector/Vector3'; /** * Ref: https://en.wikipedia.org/wiki/Cylindrical_coordinate_system */ export declare class Cylindrical { radius: number; theta: number; y: number; constructor(radius?: number, theta?: number, y?: number); set(radius: number, theta: number, y: number): this; clone(): Cylindrical; copy(other: Cylindrical): this; setFromVector3(v: Vector3): Cylindrical; setFromCartesianCoords(x: number, y: number, z: number): this; } //# sourceMappingURL=Cylindrical.d.ts.map