import type { HighFragment } from '../HighFragment'; /** * calculates the world normal for the material */ export declare const normalStandard: HighFragment; /** * calculates the world normal for the material and takes into account * a normal map. Using tangents if available */ export declare const normalMapTangentStandard: HighFragment; export declare const normalMapStandard: HighFragment; //# sourceMappingURL=normalFragments.d.ts.map