import type { CubeResource } from '@pixi/core'; import { Texture } from '@pixi/core'; import { MIPMAP_MODES } from 'pixi.js'; export interface RenderCubeOptions { /** * the size of the cube texture, defaults to 256 */ size?: number; /** * mipmaps, do you want mipmaps? set to true for IBL environments */ mipmap?: MIPMAP_MODES; /** * if true will create a float cube texture. */ hdr?: boolean; } /** * Creates an empty cube texture to be rendered to as you please! * This does not return render textures, but just empty pixi textures. * * @param options - options for creating the texture * @returns empty cube texture to be rendered to */ export declare function createRenderCube({ size, mipmap, hdr, }: RenderCubeOptions): Texture; //# sourceMappingURL=createRenderCube.d.ts.map