import type { Renderer } from 'pixi.js'; import type { Environment } from './Environment'; /** * Generates an environment object on the fly, This only works on WebGL2 due to some of the rendering technique use. * Its also fairly expensive! Good to use for debugging! * * HDR files can be found here: https://hdrihaven.com/hdri/?c=outdoor&h=dikhololo_night * * @param url - the url of the hdr environment * @param renderer - pixi renderer to work its magic * @param size - size of the environment texture does not need to be too big! 256 is a good size * @returns - a shiny new Environment object */ export declare function generateEnv(url: string, renderer: Renderer, size?: number): Environment; //# sourceMappingURL=generateEnv.d.ts.map