import type { Matrix, Renderer } from 'pixi.js'; import { Matrix4 } from '../../../../math'; /** * takes the 3D projections matrix and applies the 2D container matrix * a true fusion of matrix! haha * * @param projectionMatrix - 3D odie projection matrix from the 3d camera * @param containerMatrix - 2D pixi matrix of a container * */ export declare function applyContainerMatrix(width: number, height: number, projectionMatrix: Matrix4, containerMatrix: Matrix, renderer: Renderer): void; //# sourceMappingURL=applyContainerMatrix.d.ts.map