import { Matrix4 } from '../../math/matrix/Matrix4'; import { Entity3D } from '../core/Entity3D'; import type { BoneEntity } from './BoneEntity'; export declare class SkeletonEntity extends Entity3D { bones: BoneEntity[]; boneInverses: Matrix4[]; constructor(bones: BoneEntity[]); calculateInverses(): void; } //# sourceMappingURL=SkeletonEntity.d.ts.map