import { Transform } from '@gltf-transform/core'; export interface DedupOptions { propertyTypes: string[]; } /** * Options: * - **accessors**: Whether to remove duplicate accessors. Default `true`. * - **meshes**: Whether to remove duplicate meshes. Default `true`. * - **textures**: Whether to remove duplicate textures. Default `true`. */ export declare const dedup: (options?: DedupOptions) => Transform;