import type { Transform } from '@gltf-transform/core'; export interface MetalRoughOptions { } /** * Convert {@link Material}s from spec/gloss PBR workflow to metal/rough PBR workflow, * removing `KHR_materials_pbrSpecularGlossiness` and adding `KHR_materials_ior` and * `KHR_materials_specular`. The metal/rough PBR workflow is preferred for most use cases, * and is a prerequisite for other advanced PBR extensions provided by glTF. * * No options are currently implemented for this function. * * @category Transforms */ export declare function metalRough(_options?: MetalRoughOptions): Transform;