import { ImageData } from 'canvas'; import { Tile } from '../..'; import { RGBColor } from '../../../types'; export declare class NodeTile extends Tile { readonly data: ImageData; constructor(data: ImageData); close(): void; /** * Extract RGB values from ImageData at specific pixel position * @param imageData - Image data from terrain tile * @param position - Pixel coordinates within the tile * @returns RGB color values for elevation decoding */ getRGBFromImageData(index: number): RGBColor; } //# sourceMappingURL=NodeJsTile.d.ts.map