export declare enum RenderSide { FRONT = 0, BACK = 1, DOUBLE = 2 } export declare enum CameraType { PERSPECTIVE = 0, ORTHOGRAPHIC = 1 } export declare enum Encoding { LinearEncoding = 0, sRGBEncoding = 1, RGBEEncoding = 2, RGBM7Encoding = 3, RGBM16Encoding = 4, RGBDEncoding = 5, GammaEncoding = 6, LogLuvEncoding = 7 } export declare enum Mapping { UVMapping = 0, CubeReflectionMapping = 1, CubeRefractionMapping = 2, EquirectangularReflectionMapping = 3, SphericalReflectionMapping = 4, CubeUVReflectionMapping = 5, CubeUVRefractionMapping = 6 } export declare enum Wrapping { RepeatWrapping = 0, ClampToEdgeWrapping = 1, MirroredRepeatWrapping = 2 } export declare enum TextureFilter { NearestFilter = 0, NearestMipmapNearestFilter = 1, NearestMipmapLinearFilter = 2, LinearFilter = 3, LinearMipmapNearestFilter = 4, LinearMipmapLinearFilter = 5 } export declare enum TextureDataType { UnsignedByteType = 0, ByteType = 1, ShortType = 2, UnsignedShortType = 3, IntType = 4, UnsignedIntType = 5, FloatType = 6, HalfFloatType = 7 } export declare enum PixelType { UnsignedShort4444Type = 0, UnsignedShort5551Type = 1, UnsignedShort565Type = 2, UnsignedInt248Type = 3 } export declare enum PixelFormat { AlphaFormat = 0, RGBFormat = 1, RGBAFormat = 2, LuminanceFormat = 3, LuminanceAlphaFormat = 4, RGBEFormat = 5, DepthFormat = 6, DepthStencilFormat = 7, RedFormat = 8 }