import * as THREE from "three"; import { ECSContext } from "../ecs"; export declare const damageFlashMat: THREE.MeshBasicMaterial; export declare function rebuildBodyRenderObject(ctx: ECSContext, eid: number): void; export declare const bodyRenderingSystem: (ctx: ECSContext) => void; export declare function syncObject3DTransformFromECS(ctx: ECSContext, eid: number): void; //# sourceMappingURL=bodyRendering.d.ts.map