import { TileLayer } from '@deck.gl/geo-layers'; import { LayerGeneralProps } from './map.layers.models'; /** * @deprecated Used by RenderingMap which is deprecated and will be removed in future versions. Use MapSet and related components instead. * Creates a TileLayer for DeckGL using the provided source node and activity status. * * @param {LayerGeneralProps} param0 - The properties for the layer. * @param {Object} param0.sourceNode - The source node containing configuration and key. * @param {boolean} param0.isActive - Indicates whether the layer is active and visible. * @param {string} param0.key - Layer identifier (unique string) * @param {number} param0.opacity - Layer opacity (0 to 1) * @returns {TileLayer} - The created TileLayer instance. */ export declare const createTileLayer: ({ sourceNode, isActive, key, opacity }: LayerGeneralProps) => TileLayer;