import { SamplerState, SamplerStateParams } from '../../states'; import { DeviceGPU } from '../DeviceGPU'; /** * @public */ export declare class SamplerStateGPU extends SamplerState { /** * The graphics device */ readonly device: DeviceGPU; constructor(device: DeviceGPU, texture?: { type: number; handle: WebGLTexture; }); /** * Recreates the underlying sampler object if necessary */ setup(): this; destroy(): this; commitChanges(changes?: SamplerStateParams): this; } //# sourceMappingURL=SamplerStateGPU.d.ts.map