import type { ModelBuilder } from '../model/ModelBuilder'; /** * Builds an tetrahedron shape into the {@link ModelBuilder} * * @public */ export declare function buildTetrahedron(builder: ModelBuilder, options?: { radius?: number; tesselation?: number; }): void; /** * Builds an octahedron shape into the {@link ModelBuilder} * * @public */ export declare function buildOctahedron(builder: ModelBuilder, options?: { radius?: number; tesselation?: number; }): void; /** * Builds an icosahedron shape into the {@link ModelBuilder} * * @public * @remarks * The implementation is based on http://www.opengl.org.ru/docs/pg/0208.html */ export declare function buildIcosahedron(builder: ModelBuilder, options?: { radius?: number; tesselation?: number; }): void; //# sourceMappingURL=buildIcosahedron.d.ts.map