import { PluginPureHook } from '@gedit/runtime-compiler'; import { DragonBonesGameObject } from '@gedit/runtime-render'; export interface DragonBonesParams { skeletonName: string; } export interface DragonBonesSkeletons { skeletons: { name: string; width: number; height: number; }[]; } export declare function dragonbones(ctx: PluginPureHook, component: DragonBonesGameObject): void; //# sourceMappingURL=dragonbones.d.ts.map