import { PluginPureHook } from '@gedit/runtime-compiler'; import { Component, CollisionBodyGameObject } from '@gedit/runtime-render'; export declare function collisionBody(ctx: PluginPureHook, component: CollisionBodyGameObject, parent: Component | undefined): void; export declare function setCollisionBodyConfig(ctx: PluginPureHook, component: CollisionBodyGameObject): void; export declare function attachCollisionBody(ctx: PluginPureHook, component: Component): void; //# sourceMappingURL=collision-body.d.ts.map