/** * The messages for the shared library. */ export declare const messages: { backToSiteHome: string; cancel: string; close: string; closeMenu: string; delete: string; economicSystem: string; email: string; formDying: (name: string) => string; gameClosed: string; gameScoreSet: (name: string) => string; gameTechBreakRecorded: string; loading: string; logged: (name: string) => string; loggedOut: string; menuAction: string; menuActionTechBreak: string; menuActionTechBreakConfirm: string; menuPlayerAdd: string; minutes: (value: number) => string; notConnected: string; ok: string; openMenu: string; pageAbout: string; pageAboutPlugins: string; pageAboutServer: (app: string, name: string | undefined, version: string | undefined) => string; pageAboutVersion: (version: string | undefined) => string; pageAddPlayers: string; pageAddPlayersId: (id: number) => string; pageAddPlayersSameName: string; pageEmailCheck: string; pageEmailCheckFailed: string; pageEmailCheckPleaseWait: string; pageEmailCheckSucceeded: string; pageGameAddPlayers: string; pageGameChartIncludeNpc: string; pageGameChartMean: string; pageGameChartRelDeviation: string; pageGameChartStdDeviation: string; pageGameChartTotal: string; pageGameClose: string; pageGameMaster: (name: string) => string; pageGameMasterThanks: (key: string) => string; pageGameNoPlayers: string; pageGamePlay: string; pageGamePlayers: string; pageGamePlayersLimit: (start: boolean, roundSet: number, round: number) => string; pageGameSet: (index: number, ecoSysName: string) => string; pageGameSetInProgress: string; pageGameSummary: string; pageGameViewMoney: string; pageGameViewValues: string; pageHome: string; pageIndex: string; pageIndexDate: string; pageIndexLocation: string; pageIndexNoGame: string; pageIndexPlayers: string; pageIndexSets: string; pageNewGame: string; pageNewGameLocationAddress: string; pageNewGameLocationName: string; pageNewGameRoundLength: string; pageNewGameRoundsPerSet: string; pageNotFound: string; pageNotFoundLost: string; pagePlayStatsCardGame: string; pagePlayStatsFour: string; pagePlayStatsPlayers: string; pageProfile: string; pageProfileAccount: string; pageProfileDataSent: string; pageProfileEmailDuplicate: string; pageProfileLevel: string; pageProfileName: string; pageProfileNameDuplicate: string; pageProfilePasswordCheck: string; pageProfilePasswordReset: string; pageProfileSignUp: (app: string) => string; pageRound: (round: number, total: number) => string; pageRoundPreview: string; password: string; pause: string; playerExit: string; playerExitConfirm: (name: string) => string; playerExitSelect: string; refresh: string; removeAll: string; setCreate: string; setNew: string; signIn: string; signInTitle: string; signOut: string; signUp: string; start: string; unchanged: string; unknownError: string; userCheckEmail: string; userCreated: (name: string) => string; userUpdateSuccess: (name: string) => string; _displayCertLevel: (level: keyof typeof import('@gecogvidanto/shared').CertLevel) => string; _displayDate: (date: Date) => string; $client$connection: string; $client$credentials: string; $client$economicSystem: string; $client$emailCheck: string; $client$gameClose: string; $client$gameNextRound: string; $client$gamePlayers: string; $client$gameSets: string; $client$gameTechBreak: string; $client$userExists: string; $: string; $shared$empty: string; $shared$formMoney: string; $shared$formMoneyHigh: string; $shared$formMoneyLow: string; $shared$formMoneyMedium: string; $shared$formValues: string; $shared$formValuesHigh: string; $shared$formValuesLow: string; $shared$formValuesMedium: string; $shared$invalidEmail: string; $shared$maxLength: (length: number) => string; $shared$minLength: (length: number) => string; $shared$nonMatching: string; $shared$notInList: (valid: string) => string; }; /** * The type for the messages. */ export declare type langType = typeof messages;