/** * The review page's chrome: what the page says about itself. * * It is a fragment of the same IIFE `web-client.ts` ships (`WEB_CHROME_JS` is * interpolated into `REVIEW_CLIENT_JS`), kept in its own module so the state * chip, the status line, and the reload control are read together and away from * the document rendering. It paints only text it was handed: the pill's shape and * tone are the kit's (`paintLive`), and what a state *says* is this page's own. */ export const WEB_CHROME_JS = String.raw` // Set once the page has been told it is stale — by a conflict, or by a stream that has // gone — so a later frame cannot hide the one control that still helps. var needsReload = false; function setStatus(text, kind) { if (statusEl) paintStatus(statusEl, text, kind); } // Reloading is the one action a stale page has: nothing here is unsaved, so it is a // control rather than a confirm dialog, and it is the kit's chip rather than a button // this page assembles at runtime. function offerReload() { needsReload = true; if (reloadEl) reloadEl.hidden = false; } // The always-visible header chip: connection, comment count, and whether there are edits // the file does not have yet. The words are this page's voice; the pill, its tone, and its // hover are the ones every served page wears. function updateState() { if (!stateEl) return; var label; var tone = ""; if (approved) { label = "approved"; tone = "success"; } else if (saved) { label = "saved"; tone = "success"; } else if (closed) { // Settled by the user, not by a dropped stream: never flash offline. label = "closed"; } else if (connected === true) { label = "connected"; tone = "success"; } else if (everConnected) { // Only after the stream has opened once: an error before that is a // transient initial connect, so keep showing connecting rather than offline. label = "offline"; tone = "danger"; } else { label = "connecting\u2026"; } var count = annotations.length; label += " \u00b7 " + count + (count === 1 ? " comment" : " comments"); if (dirty && !saved && !approved && !closed) { label += " \u00b7 " + (role === "reviewer" ? "unposted" : "unsaved"); if (!tone) tone = "warn"; } paintLive(stateEl, tone, label); // A stream that has gone is where this page stops being true, so it offers the reload // beside the state that says so. A conflict, which said the same thing about the file, // keeps offering it too. if (tone === "danger") offerReload(); else if (reloadEl && !needsReload) reloadEl.hidden = true; } function updateProgress() { if (!progressEl) return; var doc = document.scrollingElement || document.documentElement; var top = doc ? doc.scrollTop : 0; var height = doc ? doc.scrollHeight : 0; var view = doc ? doc.clientHeight : 0; if (planEl && planEl.scrollHeight > planEl.clientHeight + 4) { top = planEl.scrollTop; height = planEl.scrollHeight; view = planEl.clientHeight; } var max = height - view; var percent = max > 0 ? Math.min(100, Math.max(0, (top / max) * 100)) : 0; progressEl.style.width = percent + "%"; } function lockActions() { if (approveButton) approveButton.disabled = true; if (saveButton) saveButton.disabled = true; if (postButton) postButton.disabled = true; if (cancelButton) cancelButton.disabled = true; // The rail's comment controls go with them: a settled review takes no new comment, and // the frame renderer is the one rule that decides that, so this asks for a repaint // rather than removing the buttons itself. renderAll(); } // The stream exists only to notice a closed tab. Once the review is settled it // has no job, and leaving it open retries a dead port until the tab closes. function settleStream() { if (stream && stream.close) { stream.close(); stream = null; } } `;