import ServerPlayerCombatPlayerhit from '../../models/ServerPlayerCombatPlayerhit'; import * as Nats from 'nats'; /** * Module which wraps functionality for the `v0/rust/servers/{server_id}/players/{steam_id}/events/combat/hit` channel * @module v0RustServersServerIdPlayersSteamIdEventsCombatHit */ /** * Internal functionality to publish message to channel * v0/rust/servers/{server_id}/players/{steam_id}/events/combat/hit * * @param message to publish * @param nc to publish with * @param codec used to convert messages * @param server_id parameter to use in topic * @param steam_id parameter to use in topic * @param options to publish with */ export declare function publish(message: ServerPlayerCombatPlayerhit, nc: Nats.NatsConnection, codec: Nats.Codec, server_id: string, steam_id: string, options?: Nats.PublishOptions): Promise; /** * Internal functionality to publish message to jetstream channel * v0/rust/servers/{server_id}/players/{steam_id}/events/combat/hit * * @param message to publish * @param js to publish with * @param codec used to convert messages * @param server_id parameter to use in topic * @param steam_id parameter to use in topic * @param options to publish with */ export declare function jetStreamPublish(message: ServerPlayerCombatPlayerhit, js: Nats.JetStreamClient, codec: Nats.Codec, server_id: string, steam_id: string, options?: Nats.PublishOptions): Promise;