import Player from './Player'; declare class ServerPlayerConnected { private _connectedTimestamp; private _player; private _additionalProperties?; constructor(input: { connectedTimestamp: string; player: Player; }); get connectedTimestamp(): string; set connectedTimestamp(connectedTimestamp: string); get player(): Player; set player(player: Player); get additionalProperties(): Map | boolean | null> | undefined; set additionalProperties(additionalProperties: Map | boolean | null> | undefined); marshal(): string; static unmarshal(json: string | object): ServerPlayerConnected; } export default ServerPlayerConnected;