import PlayerOnPlayerHit from './PlayerOnPlayerHit'; declare class ServerPlayerCombatPlayerhit { private _hitTimestamp; private _playerHit; private _additionalProperties?; constructor(input: { hitTimestamp: string; playerHit: PlayerOnPlayerHit; }); get hitTimestamp(): string; set hitTimestamp(hitTimestamp: string); get playerHit(): PlayerOnPlayerHit; set playerHit(playerHit: PlayerOnPlayerHit); get additionalProperties(): Map | boolean | null> | undefined; set additionalProperties(additionalProperties: Map | boolean | null> | undefined); marshal(): string; static unmarshal(json: string | object): ServerPlayerCombatPlayerhit; } export default ServerPlayerCombatPlayerhit;