declare class PlayerPosition { private _x; private _y; private _z; private _additionalProperties?; constructor(input: { x: number; y: number; z: number; }); get x(): number; set x(x: number); get y(): number; set y(y: number); get z(): number; set z(z: number); get additionalProperties(): Map | boolean | null> | undefined; set additionalProperties(additionalProperties: Map | boolean | null> | undefined); marshal(): string; static unmarshal(json: string | object): PlayerPosition; } export default PlayerPosition;