declare class ChatMessage { private _steamId; private _playerName; private _rawMessage?; private _fullMessage; private _isAdmin; private _rank?; private _title?; private _timestamp; private _additionalProperties?; constructor(input: { steamId: string; playerName: string; rawMessage?: string; fullMessage: string; isAdmin: boolean; rank?: number; title?: string; timestamp: string; }); get steamId(): string; set steamId(steamId: string); get playerName(): string; set playerName(playerName: string); get rawMessage(): string | undefined; set rawMessage(rawMessage: string | undefined); get fullMessage(): string; set fullMessage(fullMessage: string); get isAdmin(): boolean; set isAdmin(isAdmin: boolean); get rank(): number | undefined; set rank(rank: number | undefined); get title(): string | undefined; set title(title: string | undefined); get timestamp(): string; set timestamp(timestamp: string); get additionalProperties(): Map | boolean | null> | undefined; set additionalProperties(additionalProperties: Map | boolean | null> | undefined); marshal(): string; static unmarshal(json: string | object): ChatMessage; } export default ChatMessage;