import { PlayerTurnRule } from '@gamepark/rules-api'; import { City } from '../../City'; export declare class EndOfGameHelper extends PlayerTurnRule { checkIfWinnerIsDeterminateByScore(): boolean; rankPlayers(playerA: City, playerB: City): number; getScore(playerId: City): number; checkIfAPlayerAs3MoreShips(): boolean; checkIfAPlayerhasWin3Lawsuits(): boolean; checkIfAPlayerhasThe4Alliances(): boolean; checkIfPrestigeMarkerIsOnACity(): boolean; private getPlayerPrestigeLocation; private getPlayerLawsuitCards; private getPlayerShipCards; private getPlayerAllianceCards; get prestigeMarkerLocation(): number; get prestigeMarkerStars(): 1 | 2 | 0 | 4; } //# sourceMappingURL=EndOfGameHelper.d.ts.map