import { ItemMove, MaterialMove } from '@gamepark/rules-api'; import { RepeatAction } from '../material/Action'; import { Product } from '../material/Product'; import { ActionRule } from './actions/ActionRule'; export declare class RepeatActionRule extends ActionRule { onRuleStart(): MaterialMove[]; getPlayerMoves(): MaterialMove[]; willHaveEnoughAfterSpending(product: Product): boolean; afterItemMove(move: ItemMove): (import("@gamepark/rules-api").StartRule | import("@gamepark/rules-api").StartPlayerTurn)[]; } //# sourceMappingURL=RepeatActionRule.d.ts.map