import { ComponentSize } from '../ComponentDescription'; import { SoundKit } from '../sound'; import { FlatMaterialDescription } from './FlatMaterial'; export declare abstract class TokenDescription

extends FlatMaterialDescription { /** Cardboard is what most tokens are punched out of. Override it with the sound the token should make. */ soundKit: SoundKit; ratio: number; } export declare abstract class RoundTokenDescription

extends TokenDescription { abstract diameter: number; getSize(_itemId: ItemId): ComponentSize; getBorderRadius(): number; }