import { MaterialItem } from '@gamepark/rules-api'; import { TFunction } from 'i18next'; import { ItemContext } from '../../../locators'; import { SoundKit } from '../sound'; import { FlatMaterialDescription } from './FlatMaterial'; export declare abstract class MoneyDescription
extends FlatMaterialDescription
{ /** Coins sound like coins even when the game punches them out of cardboard. */ soundKit: SoundKit; getTooltip(item: MaterialItem
, t: TFunction, context: ItemContext
): string | null | undefined; }