import { Location, MaterialGame, MaterialRulesPart } from '@gamepark/rules-api'; import { PlayerColor } from '../../PlayerColor'; export declare class DruidTransformationHelper extends MaterialRulesPart { player?: number; constructor(game: MaterialGame, player?: number | undefined); getPossiblePlaces(): Location[]; getDruidTransformation(player: PlayerColor): string | undefined; } //# sourceMappingURL=DruidTransformationHelper.d.ts.map