import { MaterialGameSetup } from '@gamepark/rules-api'; import { BloodyGroveOptions } from './BloodyGroveOptions'; import { BloodyGroveRules } from './BloodyGroveRules'; import { LocationType } from './material/LocationType'; import { MaterialType } from './material/MaterialType'; import { SpiritCard, SpiritType } from './material/SpiritCard'; import { PlayerColor } from './PlayerColor'; export declare class BloodyGroveSetup extends MaterialGameSetup { Rules: typeof BloodyGroveRules; setupPlayers(): void; setupSpiritCards(cards: SpiritCard[], type: SpiritType, deckLocation: LocationType, revealedCardLocation: LocationType): void; setupElderSpiritCards(): void; setupRoundCard(): void; setupGroves(): void; setupMaterial(_options: BloodyGroveOptions): void; start(): void; } //# sourceMappingURL=BloodyGroveSetup.d.ts.map