{
    "name": "@gamely/gly-engine-lite",
    "version": "0.3.13",
    "author": "RodrigoDornelles",
    "license": "Apache-2.0",
    "homepage": "https://docs.gamely.com.br",
    "repository": "https://github.com/gly-engine/gly-engine",
    "funding": "https://github.com/sponsors/RodrigoDornelles",
    "bugs": "https://github.com/gly-engine/gly-engine/issues",
    "description": "Game Engine written in 100% lua that runs in a vacuum.",
    "main": "dist/main.lua",
    "browser": "dist/main.lua",
    "types": "types/main.d.ts",
    "keywords": [
        "game engine",
        "game",
        "engine"
    ],
    "scripts": {
        "step1": "cd ../.. && rm -Rf dist && mkdir -p ./dist/types",
        "step2": "cd ../.. && node cli.js build-engine @lite --bundler --outdir dist/dist",
        "step3": "cd ../.. && node cli.js meta source/cli/main.lua --infile npm/gly-engine-lite/package.json --outfile dist/package.json",
        "step4": "cd ../.. && echo \"declare module '@gamely/gly-engine-lite' {\n const content: string;\n export default content;\n}\" > dist/types/main.d.ts",
        "build": "npm run step1 && npm run step2 && npm run step3 && npm run step4"
    }
}
