/** * Gizmo Anchor State */ export declare enum AnchorType { /** * positions the Gizmo at the actual pivot point */ Pivot = 0, /** * positions the Gizmo at the center of the selected entity or entities rendered bounds */ Center = 1 } /** * Gizmo Coordinate State */ export declare enum CoordinateType { /** * aligns to the selected entity or entities local space */ Local = 0, /** * aligns to the world space orientation */ Global = 1 } export declare enum SearchComponentType { CurrentEntity = 0, IncludeChildren = 1 }