import { BaseMaterial, Color, Engine } from "@galacean/engine"; /** * Material for normal shading */ export declare class NormalMaterial extends BaseMaterial { /** * Base color. */ get baseColor(): Color; set baseColor(value: Color); constructor(engine: Engine); } /** * Material for normal tangent */ export declare class TangentMaterial extends BaseMaterial { /** * Base color. */ get baseColor(): Color; set baseColor(value: Color); constructor(engine: Engine); } /** * Material for normal bi-tangent */ export declare class BiTangentMaterial extends BaseMaterial { /** * Base color. */ get baseColor(): Color; set baseColor(value: Color); constructor(engine: Engine); }