import { IStaticCollider } from "@galacean/engine-design"; import { LiteCollider } from "./LiteCollider"; import { Quaternion, Vector3 } from "@galacean/engine"; import { LitePhysics } from "./LitePhysics"; /** * A static collider component that will not move. * @remarks Mostly used for object which always stays at the same place and never moves around. */ export declare class LiteStaticCollider extends LiteCollider implements IStaticCollider { /** * Initialize static actor. * @param position - The global position * @param rotation - The global rotation */ constructor(litePhysics: LitePhysics, position: Vector3, rotation: Quaternion); }