import { AssetPromise, Texture, Texture2D, TextureWrapMode } from "@galacean/engine-core"; import { GLTFParser } from "./GLTFParser"; import { GLTFParserContext } from "./GLTFParserContext"; export declare class GLTFTextureParser extends GLTFParser { /** @internal */ static _wrapMap: { 33071: TextureWrapMode; 33648: TextureWrapMode; 10497: TextureWrapMode; }; /** @internal */ static _parseTexture(context: GLTFParserContext, imageIndex: number, textureIndex: number, sampler?: number, textureName?: string, isSRGBColorSpace?: boolean): AssetPromise; parse(context: GLTFParserContext, textureIndex: number): AssetPromise; private _isSRGBColorSpace; }