import { AssetPromise, LoadItem, Loader, ResourceManager } from "@galacean/engine-core"; export declare class ShaderChunkLoader extends Loader { private static _shaderIncludeRegex; /** * @internal */ static _loadChunksInCode(code: string, basePath: string, resourceManager: ResourceManager): Promise; load(item: LoadItem, resourceManager: ResourceManager): AssetPromise; }