import { Matrix4 } from '@galacean/effects-math/es/core/matrix4'; import type { Geometry } from '../../render/geometry'; import type { BoundingBoxTriangle } from './click-handler'; /** * */ export declare class MeshCollider { private boundingBoxData; private triangles; private worldMatrix; getBoundingBoxData(): BoundingBoxTriangle; getBoundingBox(): BoundingBoxTriangle; setGeometry(geometry: Geometry, worldMatrix?: Matrix4): void; private geometryToTriangles; private assemblyTriangles; private applyWorldMatrix; }