import type * as spec from '@galacean/effects-specification'; import type { Engine } from '../../engine'; import { Mesh } from '../../render'; import type { Transform } from '../../transform'; export declare class InteractMesh { private readonly transform; private readonly engine; mesh: Mesh; private readonly color; constructor(props: spec.InteractContent, transform: Transform, engine: Engine); updateMesh(): void; private createMaterial; private createGeometry; private createMesh; }