import * as flatbuffers from 'flatbuffers'; import { FBVertexChannel, FBVertexChannelT } from './fbvertex-channel.js'; export declare class FBVertexData implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): FBVertexData; static getRootAsFBVertexData(bb: flatbuffers.ByteBuffer, obj?: FBVertexData): FBVertexData; static getSizePrefixedRootAsFBVertexData(bb: flatbuffers.ByteBuffer, obj?: FBVertexData): FBVertexData; vertexCount(): number; channels(index: number, obj?: FBVertexChannel): FBVertexChannel | null; channelsLength(): number; static startFBVertexData(builder: flatbuffers.Builder): void; static addVertexCount(builder: flatbuffers.Builder, vertexCount: number): void; static addChannels(builder: flatbuffers.Builder, channelsOffset: flatbuffers.Offset): void; static createChannelsVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset; static startChannelsVector(builder: flatbuffers.Builder, numElems: number): void; static endFBVertexData(builder: flatbuffers.Builder): flatbuffers.Offset; static createFBVertexData(builder: flatbuffers.Builder, vertexCount: number, channelsOffset: flatbuffers.Offset): flatbuffers.Offset; unpack(): FBVertexDataT; unpackTo(_o: FBVertexDataT): void; } export declare class FBVertexDataT implements flatbuffers.IGeneratedObject { vertexCount: number; channels: (FBVertexChannelT)[]; constructor(vertexCount?: number, channels?: (FBVertexChannelT)[]); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }