import GameObject from "../core/GameObject.js"; import GameScreen from "./GameScreen.js"; export default class SuperRootNode extends GameObject { constructor() { super(0, 0); this.globalTransform = this.transform; } public setScreen(screen: GameScreen | undefined) { this.screen = screen; return this; } public getContainer() { return this.container; } public update(deltaTime: number): void { super.update(deltaTime); } }